Welcome to a game of Neural Pruning
Click on paths to remove them and create a more efficient network, or turn on Screensaver mode in Custom settings and enjoy the patterns.

Too easy/too hard? 
You can set your own goals in the Custom settings.
(The feedback I've received so far has been -very- split on difficulty. I think mouse vs touchpad, and just the randomness affects a lot.)

I can't see shit!
Toggle dark/light mode. Or press "try again" to generate a new map!
(Some final touches are missing when it comes to the visuals, for sure.)

Less is more
This game was developed for GoGodotJam 4, themed 'Less is more'.
It only uses one visual asset. 
(Okay, except for a screen shot used in the  tutorial page.)

What is this, some kind of AI theme?
Well... not really. 
It's some kind of abstract representation of a neural network, sure, just... not an artificial one. 
If you really want a theme (I mean it's pretty damned abstract, but if you really really want a theme), this game is about brains. 

Developed using Godot 4.
If this game doesn't run well in your browser, see https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html for recommendations on browser/OS.
Enabled for mobile, but untested (and really not adapted for it). Try at your own risk.

Download

Download
Neural-pruning.x86_64 65 MB

Development log

Leave a comment

Log in with itch.io to leave a comment.